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Keep her speed up at all times and move, move, move. Even some destroyers out-range and outgun her. Don't go toe to toe with anyone unless forced into it. Tactical Advice: Stick with HE most of the time, she'll do more damage in the long run that way. However, don't go thinking that Atlanta is a no-fly-zone ship most of her AA comes from her 127mm flak, she has no middle ring for her AA, and her short-range AA is weak, so she should stick with other ships to support them if dealing with enemy aircraft. As of patch 0.5.9.0, Atlanta has also been given access to the Surveillance Radar, making her an even bigger threat to enemy destroyers. When coupled with her excellent long range AA dps and flak number, she can easily strike fear in any carrier player but once they get too close the AA is not better than on any same tier cruiser.
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In short, do not make yourself a target as Atlanta or you can expect to sink almost immediately she is the epitome of a glass cannon.Ītlanta - and her sister ship, Flint - are unique in the game in that they have unlimited charges of the Defensive AA Fire. In fact, her armor is so weak that even 203mm guns will overmatch her, making angling virtually useless against most opponents she faces at any sort of distance it only helps at close range to try and make the enemy over-penetrate her, in which case she should try to show a full broadside (this only works against battleship guns). Open water gun-boating is possible but not advised since she is outgunned by nearly everything at long range and angling against battleship shells will only increase the odds of getting hit for most of the ship's HP. It is highly advised to cooperate with destroyers at lower tiers and using islands for cover at higher tiers where Surveillance Radar is common amongst cruisers. AP shells at longer ranges against broadside targets are about as devastating as HE shells and thanks to plunging fire they can help where HE penetration is not enough and they can be devastating against targets under 5km for both bow part of rushing battleships, heavy cruisers and the broadside of light cruisers.Įvery single aspect of Atlanta requires careful planning and using any advantage that the map can offer. Thanks to her low fire chance, the majority of her damage is done by the shells themselves. The combination of Surveillance Radar with excellent short range firepower makes her devastating against any target that tries to hide in smoke while in close range. Success in game depends on finding the sweet spot between the two.
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The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS".Ītlanta is a Tier VII American cruiser that plays like a "tweener" she can be used as a slightly under-gunned light cruiser, or she can be played as "heavy" destroyer.
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